Razh Avandrey
Age: 20
Gender: Male
Race: Human
Origin: Unknown
Field Skill: Slash (Cut Woods/Bush)
Razh is a competent mercenary who’s willfully ignorant to the political workings of the world. He’s strict with his money and eager to earn it. He first joins Millia’s side as a paid bodyguard, but soon finds his own reasons to keep her near. He has a serious illness related to his memory.
Razh is highly proficient at melee combat. His attacks are powerful and fast. However, he lacks notable endurance.
Millia Melody
Age: 17
Gender: Female
Race: Human
Origin: Dive Village
Field Skill: Shoot (Shoot Remote Objects)
A clumsy optimist with a dirty mind, Millia proudly serves as a special agent in SOFRA, an organization intent on the planet’s recovery. Her duty is to recruit members who will aid the project. She is driven by her unmitigated love for Enthrea, though she often struggles with her forgetfulness.
Millia's specialty is ranged combat, but she has limited ammunition. She also makes use of healing and recovery Mights.
Renavia Amartha
Age: 17
Gender: Female
Race: Half - Revan
Origin: Amarthia Kingdom
Field Skill: Light (Open Mystical Barriers)
Renavia, the princess of the Amarthia Kingdom, follows Millia at the behest of her uncle. She promotes positivity and kindness. Though her eagerness to please is well intentioned, it occasionally lands her into problematic situations. Somewhere beneath her bright attitude lies a dark secret.
Renavia excels at elemental Mights and area of effect (AoE) attacks. In exchange, she has diminished physical strength and endurance.
Sieghart Theolius
Age: 19
Gender: Male
Race: Human
Origin: Megiddo City
Field Skill: Crack (Break Lock)
This mysterious gentleman overflows with charisma and charm. Sieghart’s narcissism is exceeded only by his untamable love for beautiful women. When Millia asks him to join her, he accepts simply to be near her and the ravishing Princess Renavia. But as the time goes on, he steadily discover his true purpose.
Sieghart attacks with his twin blades, ripping through battle with excellent movement and enhancement Mights. But what he gains in speed he loses in vitality.
Philo
Age: 12
Gender: Male
Race: Selza
Origin: Selza Valley
Field Skill: Surf (Pass Through Water)
Philo is a Selza—a raptor-like creature that communicates using telepathy. He lives with a heavy burden, having accidentally caused the annihilation of the rest of his tribe. He is timid, cowardly, and desperate to make up for his past mistakes. Millia’s optimism rejuvenates his spirit, granting him the will to move forward.
Philo is unique during combat, attacking only after being attacked. He has impressive endurance at the expense of his speed.
Kara Devananda
Age: unknown
Gender: Female
Race: Human
Origin: Unknown
Field Skill: Jump (Reach High Land)
Kara is an eccentric martial artist and blacksmith. Her hobby is to dance, especially an ancient traditional dance called Jaipong. Though she and Razh are old acquaintances, it’s unknown why she chooses to follow Millia. Sometimes Kara will be a tremendous aid to the group, and other times she won’t lift a finger.
Kara works best at medium range, utilizing attacks that spread over enemies. But the overall strength of her attacks is low.
Kara works best at medium range, utilizing attacks that spread over enemies. But the overall strength of her attacks is low.
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